I’m Ash Brandin (Mx./they/them); most of my content lives on my Instagram account. I began researching video games and music education while completing my Masters in Music Education in 2011, but I found nearly no research on implementing gaming-based strategies in a classroom, let alone a music classroom. I assumed the research I was looking for might be found in gaming spaces, so I began attending conferences and conventions in search of an educator advocating for creating gaming-inspired classrooms. Unfortunately, all I found were sales pitches; most presentations were being given by games companies promising huge educational benefits by implementing their strategies. The problem? There wasn’t a teacher involved in these presentations, and without teacher knowledge these ideas felt at-odds with the authentic experiences I wanted to create. So I decided to do it myself.I knew I loved to play video games, and I knew my students did too. I wanted to find out why we were so motivated to play games, and how to harness that power in my classroom. I took my research and ideas and presented them in a talk titled “You Have Died of Dysentery: Meaningful Gaming in Education,” which I have given at 10 conferences in the US. My follow-up talk, “Assessor’s Creed: Integrating Games in the Classroom” followed a year later. This website shares my ideas, some of the ways I create game-like classrooms, and links to my presentations. If you want something beyond what you see here, please reach out.
Ash Brandin has been a guest on 1 episode.
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Episode 286: Book Club - Power On, with Ash Brandin
October 4th, 2026 | 1 hr 1 min
book club
In the inaugural episode of the MCP Podcast Book Club, Samantha du Preez is joined by author Ash Brandin, and educators Sophia Bradley and Kyair Butts to discuss Ash’s book, Power On: Managing Screen Time to Benefit the Whole Family